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However, the Asur are also a race in decline. Whereas in other races, such traits could prove fatal, they are assets in the Asur’s case, for the Elves have used them to attain knowledge, skills in magic, and war that far outstrip those of almost all their historical adversaries. The High Elves are both conceited and detached, no doubt due to their immense longevity and the comparative isolation of their island kingdom of Ulthuan, which encourages such a worldview to a great extent. The ancient High Elves have long stood guard over the world, ensuring it remains in balance – daemonic efforts of hordes of Chaos and the foolish meddling of younger, ‘lesser’ races notwithstanding. From the fortress-paradise of Ulthuan near the centre of the world, the High Elves – although aloof and arrogant – have generally walked the path of Order, using their longevity to become warriors without peer and mages without equal. Although mortal, Elves lead incredibly long lives so long in fact that the spans allotted to humans seem to be as fleeting as those of mayflies. The High Elves – or Asur, as they call themselves – are among the oldest civilisations in the world possibly, only the jungle-dwelling Lizardmen can lay claim to a longer existence. For we are the Asur, the true kin of Aenarion, and Ulthuan shall never fall. In these dark times, as our tainted brethren ravage our shores, we stand defiant and shall emerge victorious. Though our fair homeland is beset on all sides, we shall resist, as our fathers did before us. Tutorial race: This race is rather straightforward, and so anyone new to the franchise should play as them as they are good at pretty much everything, and Eataine is very forgiving, with Avelorn also being quite easy.Sword of Khaine: High Elf factions, as with other Elf factions, can draw the Sword of Khaine.Lileath's Blessing: An army stance which replaces channelling and has greater bonuses.Rites: High Elves access to various rites, which grant bonuses on the campaign map.They also benefit greatly from trade in general. Espionage and Trade: When High Elves make a trade agreement, they gain vision of that faction's territory.Intrigue and Influence: On the campaign map, High Elves can spend this resource to manipulate other factions or to recruit powerful characters.
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Martial Prowess: In battle, High Elf armies gain extra bonuses while they are at high strength.High Elf armies tend to focus on quality over quantity. Units: High Elves have a varied unit roster including spellcasters and dragons.6.4 High Elf Multiplayer Strategy Guide.4.4 Influence and Intrigue at the Court.